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Raúl Solano Sala - Multimedia Art Director & UX Designer

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  • Fiabee

  • HTML5 Web App

  • Management, interaction and graphic design

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MadeinFlex Air Contest winner 2008

  • Aurora

  • Air desktop media player

  • Branding, interaction, graphic and production design

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  • CTV Widgets

  • Widgets suite

  • Concept, interaction, graphic and production design.

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Rtve's INVI Awards 2009 finalist

  • Skandia aplication

  • Interactive debate

  • Concept, interaction, graphic and production design

Show User experience works
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Adobe EMEA Contest winner 2008

  • T5 | Yo, estrella

  • Online interview

  • Concept, prototipes, multimedia art direction

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  • El Periodico

  • Online newspaper

  • Creative management and multimedia art direction

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  • ABC TV

  • Online webtv client

  • Production design and Flex skinning

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BDigital Contest winner 2009

  • TVedu

  • Educational project

  • Art direction, graphic and production design

Show Interactive works
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  • TV Can

  • HTML site

  • Cross-browser layout and production design.

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  • Movistar

  • Flash microsite

  • Concept, graphic design and production

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  • Cuatro

  • Mobile site

  • Management and user experience design.

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  • CTV Vision

  • Motion graphic

  • Concept, art direction and production

Show RGB works
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  • Blocketpc

  • Adobe User Group

  • Branding, graphic design, editor and speaker

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  • Ramon Soler

  • Specials brand

  • Branding, art direction and graphic design

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Presented at adobe max chicago 2007

  • TMPO Platform

  • Mobile services platform

  • Concept, brand, interaction and multimedia design

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  • Nescafé - Bonka

  • Sales Folder

  • Art direction and graphic design

Show CMYK works

UCD

User-center design is a design philosophy and a process in wich the needs, wants, and limitations of the end user of an interface are given extensive attention at each stage of the design process.

Innovation

Innovation is the creation of unity in what is diverse by the discovery of unexpected likenesses. Innovation is pictured as an act of imagination, a seeing of what others do not see.

Cross Interface

Design practice that brings ubiquity to a service. The same cognitive experience were traslated to every device and adapts on all contextual situations, improving the native features of any device.

Highlights

Conferences

Conferences

Meetme and Maremon projects presentation at OFFF Multimedia Festival can be found on my Youtube Channel.

Blog

Blog at Spacecollective.org

Since 2007, I've been writing a blog at this community. Spacecollective is focused on evolution of technology and its social impact.

BlocketPC

Spanish Mobile Adobe User Group

Collaborating with the SMAUG as usability and design expert, I participated on LIteDays as a conferencer and making merchandising.